Armor in Kingdom Hearts II is like a split between the Accessories of the first game, with another half splitting into a new category with the same name. Armor is based mostly on providing more Defense and Resistances. However, as you might notice, the resistance numbers stack, but they stack with diminishing returns, not additively.
+0 Def |
F 20%, B 20%, T 20% |
N/A/N/A |
Twilight Town, Defeat Setzer |
+1 Def |
F 20%, B 20%, T 20% |
250/125 |
Purchasable |
+2 Def |
F 20%, B 20%, T 20% |
500/250 |
Purchasable |
+3 Def |
F 20%, B 20%, T 20% |
N/A/10 |
Synthesis |
+3 Def |
F 25%, B 25%, T 25% |
N/A/10 |
Synthesis |
+3 Def |
F 30%, B 30%, T 30% |
N/A/10 |
Hollow Bastion, Heartless Manufactory |
+1 Def |
N/A |
100/50 |
Purchasable |
+2 Def |
N/A |
200/100 |
Purchasable |
+3 Def |
N/A |
N/A/10 |
Olympus Coliseum, complete the Cerberus Cup |
+4 Def |
N/A |
N/A/10 |
Synthesis |
+5 Def |
N/A |
N/A/10 |
Synthesis |
+6 Def |
N/A |
N/A/N/A |
World that Never Was, Twilight's View |
+1 Def |
B 20% |
150/75 |
Purchasable |
+2 Def |
B 20% |
300/150 |
Purchasable |
+3 Def |
B 20% |
N/A/10 |
Synthesis |
+3 Def |
B 25% |
N/A/10 |
Synthesis |
+1 Def |
F 20% |
150/75 |
Purchasable |
+2 Def |
F 20% |
300/150 |
Purchasable |
+3 Def |
F 20% |
N/A/10 |
Synthesis |
+3 Def |
F 25% |
N/A/10 |
Synthesis |
+1 Def |
T 20% |
150/75 |
Purchasable |
+2 Def |
T 20% |
300/150 |
Purchasable |
+3 Def |
T 20% |
N/A/10 |
Synthesis |
+3 Def |
T 25% |
N/A/10 |
Synthesis |
+1 Def |
D 20% |
150/75 |
Purchasable |
+2 Def |
D 20% |
300/150 |
Purchasable |
+3 Def |
D 20% |
N/A/10 |
Synthesis |
+3 Def |
D 25% |
N/A/10 |
Synthesis |
+3 Def |
T 20%, D 20% |
N/A/N/A |
Space Paranoids, I/O Tower Communication Room |
+4 Def |
F 10%, B 10%, T 10%, D 10% |
N/A/10 |
Synthesis |
+4 Def |
F 20%, B 20%, T 20%, D 20% |
N/A/10 |
Synthesis |