400 1200 2400 |
300 1500 3600 |
10 20 30 |
4 50 100 |
Medals only Medals and HP Medals and HP |
Bombs usually explode. What they usually don't do is explode in your face. They explode onto your ship. Beware the invulnerability they get once they start the explosion process. |
200 800 1600 |
200 1000 1800 |
1 1 1 |
2 50 100 |
Medals only Medals and HP Medals and HP |
These flyers have a large weapon cache attached to them by two thin rods. But unlike real heavy assault flyers, they don't do any more damage to you than a regular ship. |
200 800 1600 |
150 1000 1800 |
5 5 5 |
2 50 100 |
Medals only Medals and HP Medals and HP |
Today's lesson in destruction is brought to you by the letter "H." Often, these enemies will be found mounted on a platform, rather than flying around. |
2400 3200 4000 |
4000 6000 8000 |
10 15 20 |
15 50 100 |
Medals only Medals and HP Medals and HP |
Big giant drills for hands? Awesome! These mini-bosses fight like boxers, so give them a good kick, and watch them fall like flies. |
400 1200 2400 |
700 1500 3600 |
1 1 1 |
4 50 100 |
Medals only Medals and HP Medals and HP |
If one could be fooled, they look like two round things put together, and they fire a stream of energy at the Gummi ship at a quick rate. |
200 800 1600 |
100 1000 1800 |
10 10 10 |
2 50 100 |
Medals only Medals and HP Medals and HP |
Judo in space. These enemies will often try to latch onto the ship, making life (and Sora's line of sight) much less than what it should be. A rolling maneuver will shake the Grappler right off. |
400 1200 2400 |
800 1500 3600 |
1 1 1 |
4 50 100 |
Medals and HP Medals and HP Medals and HP |
Easily recognizable by being a ship attached to a big giant ring. Serves the purpose of having ammo fire straight at the ship, and pass through, not that it helps. |
200 800 1600 |
80 1000 1800 |
5 5 5 |
2 50 100 |
Medals only Medals and HP Medals and HP |
Three spikes, and they're all headed straight for Sora. By far the most common of enemies. |
400 1200 2400 |
600 1500 3600 |
1 1 1 |
4 50 100 |
Medals only Medals and HP Medals and HP |
Heavy ground artillery, and probably the heaviest. These enemies fire from the ground at Sors as he flies by. Take advantage of the lack of mobility by getting real close and personal. |
1600 2400 3200 |
1400 2000 3600 |
1 1 1 |
15 50 100 |
Medals and HP Medals and HP Medals and HP |
The big brother counterpart of the Bomb Bell, except these don't explode quite as often (unless destruction is the result). Instead, they fire bolts at the Gummi ship when given the opportunity. |
400 1200 2400 |
600 1500 3600 |
1 1 1 |
4 50 100 |
Medals and HP Medals and HP Medals and HP |
The Hex Ring after a bad hair day. These enemies usually do not fire quickly, but instead, shoot in converging beams every once in a while. This makes it much harder to dodge due to the angles of approach, but they can be dealt with. |
200 800 1600 |
80 1000 1800 |
1 1 1 |
2 50 100 |
Medals only Medals and HP Medals and HP |
Similar to the regular Tank, but rather than a single cannon, they employ a board with multiple cannons. Treat it in the same fashion by playing two at the ground game. |
400 1200 2400 |
300 1500 3600 |
5 10 20 |
4 50 100 |
Medals and HP Medals and HP Medals and HP |
The front of these enemies ships can deflect most enemy fire away, making ranged weapons fairly useless. Fortunately, once Sora gets behind the front, these enemies can fall in an instant. |
200 800 1600 |
90 1000 1800 |
1 1 1 |
2 50 100 |
Medals only Medals and HP Medals and HP |
Run, run, run, these little buggers are quick, and travel in packs. However, they do not attack as often as most enemies, making them a a wonderful target, if one could catch up. |
5000 10000 15000 |
7000 14000 20000 |
1 1 1 |
100 100 100 |
Medals and HP Medals and HP Medals and HP |
Mini-boss enemies. It's big, so it's easy to hit, but that should not mean that these enemies are any easier to take down. Once the enemy is down to one arm, the destruction process begins, but one will have to keep diring until the final explosion. |
0 0 0 |
1400 2800 4200 |
1 1 1 |
4 18 18 |
HP only HP only HP only |
Arms that accompany the Spider. There are six of them, and are the main offensive form of the spider. Disable them. |
400 1200 2400 |
700 1500 3600 |
1 1 1 |
4 50 100 |
Medals only Medals and HP Medals and HP |
Remember that old tricycle you used to have? Okay, now put spikes on the wheels, give it some guns, and have it try to shoot you. Nobodies: they had bad childhoods, too. |
200 800 1600 |
70 1000 1800 |
1 1 1 |
2 50 100 |
Medals only Medals and HP Medals and HP |
The standard ground assault weapon. Stationary, these enemies are, which means that Sora can take them down by flying low. Really, that's the only way Sora could get them in the first place. |
400 1200 2400 |
800 1500 3600 |
1 1 1 |
4 50 100 |
Medals only Medals and HP Medals and HP |
These enemies have two spokes, and a ring on the horizontal axis. Treat it like any other enemy and shoot it down. |